Tekken is still more technically impressive and difficult, so this entry is unlikely to take its competitive spot. The fighting has never looked better, but beyond the graphical polish, it’s not a huge step up from previous titles. With so many options to choose from, finding a favorite fighter is guaranteed. There are three additional unlockable characters (through playing the story and other modes) and more to come as paid DLC. ![]() It's not clear yet if the game has lasting tournament potential, but the odds are more in its favor than they've ever been.ĭead or Alive 6's huge roster is another plus, with 24 characters available from the get-go. Team Ninja seemingly spent a lot of time balancing the combatants speed, resistance, and power, as no match-up seemed unfair. The combos hit hard and fast, and each character's unique fighting style is fine-tuned. The focus in Dead or Alive 6 is on the physics-based 1-on-1 combat, and it shows. With the new changes, a few old ideas were removed, such as the player tag system that allowed multiple characters to be played in a round. ![]() Another new mechanic, the Fatal Reversal, is a more high-level concept, allowing for a counter with a long stun on the opponent. Additionally, after dealing and taking damage, the Break Gauge fills when full the Fatal Rush ends with a critical hit that deals massive damage. Fatal Rush is activated simply by hitting one button (R1 on the PS4 controller) multiple times, and is a pretty high-damage combo. Thankfully, Dead or Alive 6 adds Fatal Rush, a quick combo starter that will give new players less of a steep hill to climb when facing veteran opponents. The best players will keep their opponents in the air with multiple high kicks, or stun them with a few well placed punches. ![]() Dead or Alive 6 can be played with 4-way Holds or simplified with 3-way Holds for those less familiar with the concept.īecause Dead or Alive uses real fighting techniques (similarly to Virtual Fighter) including Drunken Kung Fu or Wrestling, the emphasis is less on using special abilities and more on chaining combos and juggling. It's a constant stream of combos followed by a well-timed block and then a countered combo. Holds make the hand-to-hand (and foot) combat of Dead or Alive pop. However, if input in the same direction as an opponents' incoming attack at the right moment, a counter-attack is performed. Unlike most games that offer a "Block" or "Guard" button, Dead or Alive features "Hold." It works similarly to a block in a few respects, soaking up damage if held down. The real bread-and-butter of Dead or Alive 6 is the fighting, and the combination of strong fundamentals with new mechanics makes this entry a smooth experience overall. Each of these modes can be played with all the characters, but for players looking for real single player action (that requires dedication), Dead or Alive 6 has that too. Survival mode features a unique spin: characters only fight for one round, but new challengers continuously hop into the ring, so minimizing damage-taken is key. Timed Attack mode is basically the same, with an emphasis on clearing stages efficiently the final boss is also random. Here, players fight several rounds against random enemies until they reach the final boss: Raidou. This certainly comes in handy later when trying to figure out which costume pieces a player might want to unlock.Ĭostume items can also be unlocked through other various single-player modes, like the traditional Arcade mode. (In general, the tutorials are well-crafted and robust.) The players can then see which characters they prefer and prioritize their questing based on their favorites. The menu screen features the ability to do a tutorial of each character before trying the quest. ![]() Aside from being a blast to play, the Quest Mode is also a good way to learn the ropes for all the characters.
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